AI Insights · Timothy · April 2025
Top Slime Games on Android in Poland: Q1 2025 Performance
Explore the performance of the top slime games on Android in Poland during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the top slime games on the Android platform in Poland showcased varying trends in downloads, revenue, and active users. According to data from Sensor Tower, these apps provided intriguing insights into their market performance.
Bruno – My Talking Slime Pet saw a fluctuating trend in weekly revenue, peaking at $47 in early February and mid-February. Downloads started strong at 7.4K but decreased to around 1.9K by the end of March. Active users also declined from 77.7K to 61.7K over the quarter.
Super Slime Simulator: DIY Art experienced sporadic revenue, with a high of $17 in January. Downloads fluctuated, starting at 6K and ending at 4.4K. Active users rose to a peak of 10.5K in early February before declining to 8.6K by the end of the quarter.
Super Big Slime: Black Hole 3D showed a consistent download increase, reaching 4.8K in March. Revenue remained modest, with a peak of $20 in early March, while active users grew significantly, ending at 18.3K.
My Talking Slimy Slime Pet Cat maintained strong revenue, peaking at $606 in March. Downloads decreased from 1.5K to 423, with active users also declining, ending at 5.6K.
Finally, Fluid Simulation saw steady revenue, peaking at $33 in March. Downloads and active users both declined over the quarter, ending at 292 and 824, respectively.
These insights demonstrate the dynamic nature of the slime game market in Poland. For more detailed analysis, visit Sensor Tower.